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virtual reality (VR)
Digital Economy
Changing the game for entertainment industry with tech
How can tech deliver live shows and sports in an immersive, engaging and sustainable way?
May 07, 2024
News
Step into a world of joy through this VR experience
Located at the National Library, the 10-minute immersive VR experience explores the theme of happiness through dance and music.
February 02, 2024
Digital Economy
What will the new in-car experience look like?
Cars are becoming a digital experience and entertainment platform, and will deeply embed artificial intelligence in the future.
January 30, 2024
Digital Economy
eSports: Enter the virtual arena
In the future, the term "eSports" will include physical sports in a virtual format. Here's how technology is enabling that.
November 02, 2023
News
VR headsets give enough data for AI to accurately guess ethnicity, income and more
Privacy controls and consumer awareness about how much data VR headsets collect are low, according to researchers.
August 11, 2023
News
Tech news in less than 5 minutes – November 2022
Bite-sized news on B2B marketing, data-driven, virtual reality (VR) and travel apps.
November 07, 2022
Broker's Calls
The thrills of investing in Catalist newcomer Vividthree
SINGAPORE (Oct 4): UOB Kay Hian is highlighting Vividthree Holdings, which recently made its SGX Catalist debut on Sept 25, as a stock with attractive industry prospects and investment proposition.
October 04, 2018
Broker's Calls
OCBC, DBS set to ride on Singapore's rising fintech trends: UOB Kay Hian
SINGAPORE (Jan 5): UOB Kay Hian is maintaining its “overweight” rating on Singapore’s banking sector and DBS and Oversea Chinese Banking Corporation (OCBC) as its top “buy” picks – with higher target prices of $29.50 and $14.88, respectively,
January 05, 2018
Tech
VR coming to a theatre or mall near you
SINGAPORE (Sept 28): Silicon Valley had hoped for virtual reality (VR) headsets to be a bestseller among consumers.
September 28, 2017
Tech
How VR is re-energising long established industries
SINGAPORE (March 23): Virtual Reality (VR) is not a new medium, but it is being utilised in exciting new ways that are disrupting not just entertainment but entire industries at large as once traditionally considered industry standards become obsolete.
March 23, 2017